The Devil's Re-Jects
And they've replenished their egg supply! No more risk of colony death.
It's funny, though. My mind went immediately to a genetic or food/danger agent issue. If it wasn't for the flying agent also going out, I might not have made the connection about the pacing behavior for hours more. Maybe even too late to save the run. Not sure what made them autokill or stop working, but I'm glad I was able to restore them and keep the run going. I'm looking forward to raising a batch past the early few generations for once. Off we go into Gen11 and beyond.